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CAP Invests in Facility Improvements for Student Learning


Paulina Sylvester - Assistant Director of Communications, College of Architecture and Planning

workshop helmets

The College of Architecture and Planning (CAP) operations team spent the summer upgrading spaces and equipment to expand student resources for the 2026–27 academic year. Improvements include refreshed lounge areas, upgraded classroom media equipment, and state-of-the-art shop machinery that increases equipment access and supports hands-on learning.
“Our team made exciting progress this summer as we enhanced and reimagined our spaces,” says Meredith Vernick, Senior Manager of Operations. “We’re grateful for everyone’s hard work, and it has been exciting to see students, staff, and faculty back and enjoying these improvements.”

These facility enhancements represent a portion of the ongoing projects as the college continues to invest in student resources and elevate the learning experience. Explore some of the key projects completed this summer below.

Architecture Building

Upgrades to the Architecture Building include new A/V functionality in the Bailey Gallery, updated classroom furniture and technology, the addition of outlet-supported lounge seating, and new pin-up boards throughout the building. These renovations grant more collaborative opportunities and presentation resources for students.

ARCH student lounging
classroom screens
projectors

CAP Shop

The college's workshop now has industry-leading laser cutters, improved tool organization, and upgraded shop equipment, granting students access to state-of-the-art tools to better support their project needs

wood work
laser machines

Einar Nielsen Fieldhouse

The fieldhouse received new classroom furniture, storage solutions, additional plotters on the 3rd floor, and two new study pods for private workspaces.

new study pods
Study pod

Building 72 (Division of Games)

The Division of Games upgraded its undergraduate space with a dedicated esports competition room featuring high-definition displays, a production room equipped with professional-grade equipment, and a streaming room that gives students hands-on experience producing and broadcasting gaming events.